Engagement
To help evaluate an app’s engagement level, consider:
- Is the app inviting and does it give a good first impression?
- Is the app intuitive? • Is the app one that students will return to often?
- Does the app open up new ways to learn?
- How does it let students do things they haven’t been able to before?
- Does the subject matter appeal to the intended grade level? •
- Does the design appeal to the intended level?
- Does the app effectively communicate its subject matter?
- Does the app align to your learning goals for students?
- Does the app have a specific purpose and how does it achieve that?
- How does the app build on skills and guide the student?
- Are there relevant opportunities for feedback, assessment, and reflection?
- Does the app offer personalized or adaptive features that are based on a student’s skill level?
- Is the learning content in the app the right level for your students?
- Will students want to go back to the app often?
- How does the app build on skills?
- Are gaming principles used?
- Do the methods used to motivate align with your learning goals?
- Does the app provide a bridge from the classroom to the real world for expanded learning (for example, via GPS, Wi-Fi, or Bluetooth)?
- Does the motivational potential exceed the potential for distraction?
- Does the app include a range of levels for a variety of users with differing skill levels?
- Does the app support multiple learning modalities?
- Does the app let users personalize the user interface?
- Does the app take advantage of features such as VoiceOver or closed captioning?
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